<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<GUI onOpen="onOpen" onClose="onClose" onCreate="onCreate">
	<GuiElement profile="newLayer"/>
	<Bitmap profile="dialogFullscreenBg" id="dialogBg"/>
	<GuiElement profile="fs25_textInputDialogBg" id="dialogElement">
		<ThreePartBitmap profile="fs25_dialogBgMiddleSmall"/>
		<ThreePartBitmap profile="fs25_dialogBgTopSmall"/>
		<ThreePartBitmap profile="fs25_dialogBgBottom"/>
		<GuiElement profile="fs25_dialogContentContainer">
			<Text profile="fs25_textInputDialogText" id="dialogTextElement" text="$l10n_rl_ui_rename"/>
			<TextInput profile="fs25_dialogTextInput" id="textElement" onEnterPressed="onEnterPressed" onEscPressed="onEscPressed" enterWhenClickOutside="false" imeTitle="" imeDescription="" imePlaceholder="">
				<ThreePartBitmap profile="fs25_textInputBg"/>
				<Bitmap profile="fs25_dialogTextInputIconBox">
					<Bitmap profile="fs25_dialogTextInputIcon"/></Bitmap>
			</TextInput>
		</GuiElement>
		<BoxLayout profile="fs25_dialogButtonBox" id="buttonsPC">
			<Button profile="buttonOK" text="$l10n_rl_button_confirm" onClick="onClickOk" id="yesButton"/>
			<Bitmap profile="fs25_dialogButtonBoxSeparator"/>
			<Button profile="buttonBack" text="$l10n_rl_button_cancel" onClick="onClickBack" id="noButton"/>
			<Bitmap profile="fs25_dialogButtonBoxSeparator"/>
			<Button profile="buttonMenuSwitch" text="$l10n_rl_button_random" onClick="onClickRandom" id="randomButton"/>
		</BoxLayout>
	</GuiElement>
</GUI>